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Jungle Lion
Jungle Lion Green (1)
Creature — Cat (2/1)

Jungle Lion can't block.

Masters Edition III (Common)
Karakas
Karakas (0)
Legendary Land

Tap: Add White.

Tap: Return target legendary creature to its owner's hand.

Masters Edition III (Rare)
Kei Takahashi
Kei Takahashi 2GreenWhite (4)
Legendary Creature — Human Cleric (2/2)

Tap: Prevent the next 2 damage that would be dealt to target creature this turn.

Masters Edition III (Uncommon)
Killer Bees
Killer Bees 1GreenGreen (3)
Creature — Insect (0/1)

Flying

Green: Killer Bees gets +1/+1 until end of turn.

Masters Edition III (Uncommon)
Kjeldoran Frostbeast
Kjeldoran Frostbeast 3GreenWhite (5)
Creature — Elemental Beast (2/4)

At end of combat, destroy all creatures blocking or blocked by Kjeldoran Frostbeast.

Masters Edition III (Uncommon)
Knowledge Vault
Knowledge Vault 4 (4)
Artifact

2, Tap: Exile the top card of your library face down.

0: Sacrifice Knowledge Vault. If you do, discard your hand, then put all cards exiled with Knowledge Vault into their owner's hand.

When Knowledge Vault leaves the battlefield, put all cards exiled with Knowledge Vault into their owner's graveyard.

Masters Edition III (Uncommon)
Kobold Drill Sergeant
Kobold Drill Sergeant 1Red (2)
Creature — Kobold Soldier (1/2)

Other Kobold creatures you control get +0/+1 and have trample.

Masters Edition III (Uncommon)
Kobold Overlord
Kobold Overlord 1Red (2)
Creature — Kobold (1/2)

First strike

Other Kobold creatures you control have first strike.

Masters Edition III (Uncommon)
Kobold Taskmaster
Kobold Taskmaster 1Red (2)
Creature — Kobold (1/2)

Other Kobold creatures you control get +1/+0.

Masters Edition III (Common)
Kobolds of Kher Keep
Kobolds of Kher Keep 0 (0)
Creature — Kobold (0/1)

Masters Edition III (Common)
Kongming, "Sleeping Dragon"
Kongming, "Sleeping Dragon" 2WhiteWhite (4)
Legendary Creature — Human Advisor (2/2)

Other creatures you control get +1/+1.

Masters Edition III (Rare)
Labyrinth Minotaur
Labyrinth Minotaur 3Blue (4)
Creature — Minotaur (1/4)

Whenever Labyrinth Minotaur blocks a creature, that creature doesn't untap during its controller's next untap step.

Masters Edition III (Common)
Lady Caleria
Lady Caleria 3GreenGreenWhiteWhite (7)
Legendary Creature — Elf Archer (3/6)

Tap: Lady Caleria deals 3 damage to target attacking or blocking creature.

Masters Edition III (Uncommon)
Lady Evangela
Lady Evangela WhiteBlueBlack (3)
Legendary Creature — Human Cleric (1/2)

WhiteBlack, Tap: Prevent all combat damage that would be dealt by target creature this turn.

Masters Edition III (Uncommon)
Lady Orca
Lady Orca 5BlackRed (7)
Legendary Creature — Demon (7/4)

Masters Edition III (Common)
Land Equilibrium
Land Equilibrium 2BlueBlue (4)
Enchantment

If an opponent who controls at least as many lands as you do would put a land onto the battlefield, that player instead puts that land onto the battlefield then sacrifices a land.

Masters Edition III (Rare)
Land Tax
Land Tax White (1)
Enchantment

At the beginning of your upkeep, if an opponent controls more lands than you, you may search your library for up to three basic land cards, reveal them, put them into your hand, then shuffle.

Masters Edition III (Rare)
Lesser Werewolf
Lesser Werewolf 3Black (4)
Creature — Werewolf (2/4)

Black: If Lesser Werewolf's power is 1 or more, it gets -1/-0 until end of turn and put a -0/-1 counter on target creature blocking or blocked by Lesser Werewolf. Activate only during the declare blockers step.

Masters Edition III (Common)
Life Chisel
Life Chisel 4 (4)
Artifact

Sacrifice a creature: You gain life equal to the sacrificed creature's toughness. Activate only during your upkeep.

Masters Edition III (Rare)
Lightning Blow
Lightning Blow 1White (2)
Instant

Target creature gains first strike until end of turn.

Draw a card at the beginning of the next turn's upkeep.

Masters Edition III (Common)
Liu Bei, Lord of Shu
Liu Bei, Lord of Shu 3WhiteWhite (5)
Legendary Creature — Human Soldier (2/4)

Horsemanship (This creature can't be blocked except by creatures with horsemanship.)

Liu Bei, Lord of Shu gets +2/+2 as long as you control a permanent named Guan Yu, Sainted Warrior or a permanent named Zhang Fei, Fierce Warrior.

Masters Edition III (Rare)
Living Plane
Living Plane 2GreenGreen (4)
World Enchantment

All lands are 1/1 creatures that are still lands.

Masters Edition III (Rare)
Livonya Silone
Livonya Silone 2RedRedGreenGreen (6)
Legendary Creature — Human Warrior (4/4)

First strike; legendary landwalk (This creature can't be blocked as long as defending player controls a legendary land.)

Masters Edition III (Uncommon)
Loyal Retainers
Loyal Retainers 2White (3)
Creature — Human Advisor (1/1)

Sacrifice Loyal Retainers: Return target legendary creature card from your graveyard to the battlefield. Activate only during your turn, before attackers are declared.

Masters Edition III (Uncommon)
Lu Bu, Master-at-Arms
Lu Bu, Master-at-Arms 5Red (6)
Legendary Creature — Human Soldier Warrior (4/3)

Haste; horsemanship (This creature can't be blocked except by creatures with horsemanship.)

Masters Edition III (Rare)
Lu Meng, Wu General
Lu Meng, Wu General 3BlueBlue (5)
Legendary Creature — Human Soldier (4/4)

Horsemanship (This creature can't be blocked except by creatures with horsemanship.)

Masters Edition III (Uncommon)
Lu Xun, Scholar General
Lu Xun, Scholar General 2BlueBlue (4)
Legendary Creature — Human Soldier (1/3)

Horsemanship (This creature can't be blocked except by creatures with horsemanship.)

Whenever Lu Xun, Scholar General deals damage to an opponent, you may draw a card.

Masters Edition III (Uncommon)
Mana Drain
Mana Drain BlueBlue (2)
Instant

Counter target spell. At the beginning of your next main phase, add an amount of Colorless equal to that spell's mana value.

Masters Edition III (Rare)
Mana Vortex
Mana Vortex 1BlueBlue (3)
Enchantment

When you cast this spell, counter it unless you sacrifice a land.

At the beginning of each player's upkeep, that player sacrifices a land.

When there are no lands on the battlefield, sacrifice Mana Vortex.

Masters Edition III (Rare)
Marhault Elsdragon
Marhault Elsdragon 3RedRedGreen (6)
Legendary Creature — Elf Warrior (4/6)

Rampage 1 <I>(Whenever this creature becomes blocked, it gets +1/+1 until end of turn for each creature blocking it beyond the first.)</I>

Masters Edition III (Uncommon)
Meng Huo, Barbarian King
Meng Huo, Barbarian King 3GreenGreen (5)
Legendary Creature — Human Barbarian Soldier (4/4)

Other green creatures you control get +1/+1.

Masters Edition III (Rare)
Meng Huo's Horde
Meng Huo's Horde 4Green (5)
Creature — Human Soldier (4/5)

Masters Edition III (Common)
Mind Twist
Mind Twist Variable ColorlessBlack (1)
Sorcery

Target player discards X cards at random.

Masters Edition III (Rare)
Misfortune's Gain
Misfortune's Gain 3White (4)
Sorcery

Destroy target creature. Its owner gains 4 life.

Masters Edition III (Common)
Mountain
Mountain (0)
Basic Land — Mountain

Masters Edition III (Land)
Nebuchadnezzar
Nebuchadnezzar 3BlueBlack (5)
Legendary Creature — Human Wizard (3/3)

Variable Colorless, Tap: Choose a card name. Target opponent reveals X cards at random from their hand. Then that player discards all cards with that name revealed this way. Activate only during your turn.

Masters Edition III (Uncommon)
Nether Void
Nether Void 3Black (4)
World Enchantment

Whenever a player casts a spell, counter it unless that player pays 3.

Masters Edition III (Rare)
Nicol Bolas
Nicol Bolas 2BlueBlueBlackBlackRedRed (8)
Legendary Creature — Elder Dragon (7/7)

Flying

At the beginning of your upkeep, sacrifice Nicol Bolas unless you pay BlueBlackRed.

Whenever Nicol Bolas deals damage to an opponent, that player discards their hand.

Masters Edition III (Rare)
Nova Pentacle
Nova Pentacle 4 (4)
Artifact

3, Tap: The next time a source of your choice would deal damage to you this turn, that damage is dealt to target creature of an opponent's choice instead.

Masters Edition III (Rare)
Old Man of the Sea
Old Man of the Sea 1BlueBlue (3)
Creature — Djinn (2/3)

You may choose not to untap Old Man of the Sea during your untap step.

Tap: Gain control of target creature with power less than or equal to Old Man of the Sea's power for as long as Old Man of the Sea remains tapped and that creature's power remains less than or equal to Old Man of the Sea's power.

Masters Edition III (Rare)
Palladia-Mors
Palladia-Mors 2RedRedGreenGreenWhiteWhite (8)
Legendary Creature — Elder Dragon (7/7)

Flying, trample

At the beginning of your upkeep, sacrifice Palladia-Mors unless you pay RedGreenWhite.

Masters Edition III (Rare)
Pavel Maliki
Pavel Maliki 4BlackRed (6)
Legendary Creature — Human (5/3)

BlackRed: Pavel Maliki gets +1/+0 until end of turn.

Masters Edition III (Uncommon)
Peach Garden Oath
Peach Garden Oath White (1)
Sorcery

You gain 2 life for each creature you control.

Masters Edition III (Common)
Plains
Plains (0)
Basic Land — Plains

Masters Edition III (Land)
Plateau
Plateau (0)
Land — Mountain Plains

(Tap: Add Red or White.)

Masters Edition III (Rare)
Princess Lucrezia
Princess Lucrezia 3BlueBlueBlack (6)
Legendary Creature — Human Wizard (5/4)

Tap: Add Blue.

Masters Edition III (Uncommon)
Raging Minotaur
Raging Minotaur 2RedRed (4)
Creature — Minotaur Berserker (3/3)

Haste

Masters Edition III (Common)
Ragnar
Ragnar GreenWhiteBlue (3)
Legendary Creature — Human Cleric (2/2)

GreenWhiteBlue, Tap: Regenerate target creature.

Masters Edition III (Uncommon)
Ramirez DePietro
Ramirez DePietro 3BlueBlackBlack (6)
Legendary Creature — Human Pirate (4/3)

First strike

Masters Edition III (Common)
Ramses Overdark
Ramses Overdark 2BlueBlueBlackBlack (6)
Legendary Creature — Human Assassin (4/3)

Tap: Destroy target enchanted creature.

Masters Edition III (Uncommon)
Rasputin Dreamweaver
Rasputin Dreamweaver 4WhiteBlue (6)
Legendary Creature — Human Wizard (4/1)

Rasputin Dreamweaver enters the battlefield with seven dream counters on it.

Remove a dream counter from Rasputin: Add Colorless.

Remove a dream counter from Rasputin: Prevent the next 1 damage that would be dealt to Rasputin this turn.

At the beginning of your upkeep, if Rasputin started the turn untapped, put a dream counter on it.

Rasputin can't have more than seven dream counters on it.

Masters Edition III (Rare)
Recall
Recall Variable ColorlessVariable ColorlessBlue (1)
Sorcery

Discard X cards, then return a card from your graveyard to your hand for each card discarded this way. Exile Recall.

Masters Edition III (Uncommon)
Reincarnation
Reincarnation 1GreenGreen (3)
Instant

Choose target creature. When that creature dies this turn, return a creature card from its owner's graveyard to the battlefield under the control of that creature's owner.

Masters Edition III (Uncommon)
Remove Soul
Remove Soul 1Blue (2)
Instant

Counter target creature spell.

Masters Edition III (Common)
Reset
Reset BlueBlue (2)
Instant

Cast this spell only during an opponent's turn after their upkeep step.

Untap all lands you control.

Masters Edition III (Rare)
Reveka, Wizard Savant
Reveka, Wizard Savant 2BlueBlue (4)
Legendary Creature — Dwarf Wizard (0/1)

Tap: Reveka, Wizard Savant deals 2 damage to any target and doesn't untap during your next untap step.

Masters Edition III (Uncommon)
Riding the Dilu Horse
Riding the Dilu Horse 2Green (3)
Sorcery

Target creature gets +2/+2 and gains horsemanship. (It can't be blocked except by creatures with horsemanship. This effect lasts indefinitely.)

Masters Edition III (Uncommon)
Riven Turnbull
Riven Turnbull 5BlueBlack (7)
Legendary Creature — Human Advisor (5/7)

Tap: Add Black.

Masters Edition III (Uncommon)
Rohgahh of Kher Keep
Rohgahh of Kher Keep 2BlackBlackRedRed (6)
Legendary Creature — Kobold (5/5)

At the beginning of your upkeep, you may pay RedRedRed. If you don't, tap Rohgahh of Kher Keep and all creatures named Kobolds of Kher Keep, then an opponent gains control of them.

Creatures you control named Kobolds of Kher Keep get +2/+2.

Masters Edition III (Rare)
Rolling Earthquake
Rolling Earthquake Variable ColorlessRed (1)
Sorcery

Rolling Earthquake deals X damage to each creature without horsemanship and each player.

Masters Edition III (Rare)
Rubinia Soulsinger
Rubinia Soulsinger 2GreenWhiteBlue (5)
Legendary Creature — Faerie (2/3)

You may choose not to untap Rubinia Soulsinger during your untap step.

Tap: Gain control of target creature for as long as you control Rubinia and Rubinia remains tapped.

Masters Edition III (Rare)
Scrubland
Scrubland (0)
Land — Plains Swamp

(Tap: Add White or Black.)

Masters Edition III (Rare)
Scryb Sprites
Scryb Sprites Green (1)
Creature — Faerie (1/1)

Flying

Masters Edition III (Common)
Shu Cavalry
Shu Cavalry 2White (3)
Creature — Human Soldier (2/2)

Horsemanship (This creature can't be blocked except by creatures with horsemanship.)

Masters Edition III (Common)
Shu Elite Companions
Shu Elite Companions 4White (5)
Creature — Human Soldier (3/3)

Horsemanship (This creature can't be blocked except by creatures with horsemanship.)

Masters Edition III (Common)
Shu General
Shu General 3White (4)
Creature — Human Soldier (2/2)

Vigilance; horsemanship (This creature can't be blocked except by creatures with horsemanship.)

Masters Edition III (Common)
Shu Soldier-Farmers
Shu Soldier-Farmers 4White (5)
Creature — Human Soldier (2/4)

When Shu Soldier-Farmers enters the battlefield, you gain 4 life.

Masters Edition III (Common)
Sir Shandlar of Eberyn
Sir Shandlar of Eberyn 4GreenWhite (6)
Legendary Creature — Human Knight (4/7)

Masters Edition III (Common)
Sivitri Scarzam
Sivitri Scarzam 5BlueBlack (7)
Legendary Creature — Human (6/4)

Masters Edition III (Common)
Slashing Tiger
Slashing Tiger 2GreenGreen (4)
Creature — Cat (3/3)

Whenever Slashing Tiger becomes blocked, it gets +2/+2 until end of turn.

Masters Edition III (Common)
Sol Grail
Sol Grail 3 (3)
Artifact

As Sol Grail enters the battlefield, choose a color.

Tap: Add one mana of the chosen color.

Masters Edition III (Common)
Sorrow's Path
Sorrow's Path (0)
Land

Tap: Choose two target blocking creatures an opponent controls. If each of those creatures could block all creatures that the other is blocking, remove both of them from combat. Each one then blocks all creatures the other was blocking.

Whenever Sorrow's Path becomes tapped, it deals 2 damage to you and each creature you control.

Masters Edition III (Rare)
Spectral Shield
Spectral Shield 1WhiteBlue (3)
Enchantment — Aura

Enchant creature

Enchanted creature gets +0/+2 and can't be the target of spells.

Masters Edition III (Uncommon)
Spiny Starfish
Spiny Starfish 2Blue (3)
Creature — Starfish (0/1)

Blue: Regenerate Spiny Starfish.

At the beginning of each end step, if Spiny Starfish regenerated this turn, create a 0/1 blue Starfish creature token for each time it regenerated this turn.

Masters Edition III (Uncommon)
Spirit Shackle
Spirit Shackle BlackBlack (2)
Enchantment — Aura

Enchant creature

Whenever enchanted creature becomes tapped, put a -0/-2 counter on it.

Masters Edition III (Common)
Spoils of Victory
Spoils of Victory 2Green (3)
Sorcery

Search your library for a Plains, Island, Swamp, Mountain, or Forest card and put that card onto the battlefield. Then shuffle.

Masters Edition III (Common)
Stangg
Stangg 4RedGreen (6)
Legendary Creature — Human Warrior (3/4)

When Stangg enters the battlefield, create Stangg Twin, a legendary 3/4 red and green Human Warrior creature token. Exile that token when Stangg leaves the battlefield. Sacrifice Stangg when that token leaves the battlefield.

Masters Edition III (Uncommon)
Stolen Grain
Stolen Grain 4BlackBlack (6)
Sorcery

Stolen Grain deals 5 damage to target opponent or planeswalker. You gain 5 life.

Masters Edition III (Uncommon)
Storm World
Storm World Red (1)
World Enchantment

At the beginning of each player's upkeep, Storm World deals X damage to that player, where X is 4 minus the number of cards in their hand.

Masters Edition III (Rare)
Strategic Planning
Strategic Planning 1Blue (2)
Sorcery

Look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard.

Masters Edition III (Common)
Sun Ce, Young Conquerer
Sun Ce, Young Conquerer 3BlueBlue (5)
Legendary Creature — Human Soldier (3/3)

Horsemanship (This creature can't be blocked except by creatures with horsemanship.)

When Sun Ce, Young Conquerer enters the battlefield, you may return target creature to its owner's hand.

Masters Edition III (Uncommon)
Sun Quan, Lord of Wu
Sun Quan, Lord of Wu 4BlueBlue (6)
Legendary Creature — Human Soldier (4/4)

Creatures you control have horsemanship. (They can't be blocked except by creatures with horsemanship.)

Masters Edition III (Rare)
Sunastian Falconer
Sunastian Falconer 3RedGreen (5)
Legendary Creature — Human Shaman (4/4)

Tap: Add ColorlessColorless.

Masters Edition III (Uncommon)
Swamp
Swamp (0)
Basic Land — Swamp

Masters Edition III (Land)
Sword of the Ages
Sword of the Ages 6 (6)
Artifact

Sword of the Ages enters the battlefield tapped.

Tap, Sacrifice Sword of the Ages and any number of creatures you control: Sword of the Ages deals X damage to any target, where X is the total power of the creatures sacrificed this way, then exile Sword of the Ages and those creature cards.

Masters Edition III (Rare)
Takklemaggot
Takklemaggot 2BlackBlack (4)
Enchantment — Aura

Enchant creature

At the beginning of the upkeep of enchanted creature's controller, put a -0/-1 counter on that creature.

When enchanted creature dies, that creature's controller chooses a creature that Takklemaggot could enchant. If the player does, return Takklemaggot to the battlefield under your control attached to that creature. If they don't, return Takklemaggot to the battlefield under your control as a non-Aura enchantment. It loses "enchant creature" and gains "At the beginning of that player's upkeep, Takklemaggot deals 1 damage to that player."

Masters Edition III (Uncommon)
Tetsuo Umezawa
Tetsuo Umezawa BlueBlackRed (3)
Legendary Creature — Human Archer (3/3)

Tetsuo Umezawa can't be the target of Aura spells.

BlueBlackBlackRed, Tap: Destroy target tapped or blocking creature.

Masters Edition III (Rare)
The Abyss
The Abyss 3Black (4)
World Enchantment

At the beginning of each player's upkeep, destroy target nonartifact creature that player controls of their choice. It can't be regenerated.

Masters Edition III (Rare)
The Lady of the Mountain
The Lady of the Mountain 4RedGreen (6)
Legendary Creature — Giant (5/5)

Masters Edition III (Common)
The Tabernacle at Pendrell Vale
The Tabernacle at Pendrell Vale (0)
Legendary Land

All creatures have "At the beginning of your upkeep, destroy this creature unless you pay 1."

Masters Edition III (Rare)
The Wretched
The Wretched 3BlackBlack (5)
Creature — Demon (2/5)

At end of combat, gain control of all creatures blocking The Wretched for as long as you control The Wretched.

Masters Edition III (Uncommon)
Three Visits
Three Visits 1Green (2)
Sorcery

Search your library for a Forest card, put it onto the battlefield, then shuffle.

Masters Edition III (Common)
Tobias Andrion
Tobias Andrion 3WhiteBlue (5)
Legendary Creature — Human Advisor (4/4)

Masters Edition III (Common)
Tor Wauki
Tor Wauki 2BlackBlackRed (5)
Legendary Creature — Human Archer (3/3)

Tap: Tor Wauki deals 2 damage to target attacking or blocking creature.

Masters Edition III (Uncommon)
Torsten Von Ursus
Torsten Von Ursus 3GreenGreenWhite (6)
Legendary Creature — Human Soldier (5/5)

Masters Edition III (Common)
Tracker
Tracker 2Green (3)
Creature — Human (2/2)

GreenGreen, Tap: Tracker deals damage equal to its power to target creature. That creature deals damage equal to its power to Tracker.

Masters Edition III (Uncommon)
Trip Wire
Trip Wire 2Green (3)
Sorcery

Destroy target creature with horsemanship.

Masters Edition III (Common)
Tropical Island
Tropical Island (0)
Land — Forest Island

(Tap: Add Green or Blue.)

Masters Edition III (Rare)
Tuknir Deathlock
Tuknir Deathlock RedRedGreenGreen (4)
Legendary Creature — Human Wizard (2/2)

Flying

RedGreen, Tap: Target creature gets +2/+2 until end of turn.

Masters Edition III (Uncommon)
Urborg
Urborg (0)
Legendary Land

Tap: Add Black.

Tap: Target creature loses first strike or swampwalk until end of turn.

Masters Edition III (Uncommon)
123 >
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